Press kit

Envy, in a paragraph and a few files.

Use anything on this page to write about Envy. Envy is a working name, so check back before you print it.

About Envy

Envy is a game UI editor. Design menus, HUDs and inventories on one canvas, then run the same file natively in Godot 4 and in the browser, with a contract your programmers or coding agents can wire up.

Most game UI gets built twice: once in a design tool, then again by hand in the engine. Envy keeps layout, states, data and animation in one document that a Godot addon and a web runtime both read natively. Programmers get a short contract of event names and data paths, and the AI handoff export gives coding agents the same contract with typed code.

Facts

What it is

A game UI editor that runs in the browser, with native runtimes for Godot 4.3+ and the web.

Status

Alpha, invite-only from the waitlist. Paid studio plans are planned.

Web runtime

22 KB gzipped, no dependencies.

Showcase

The Last Hunt: 20 screens, 180 components, 6,106 layers in one document.

Exports

Godot package, playable HTML, AI handoff package, JSON with schema and a CLI.

Planned

An MCP server for coding agents, a desktop app, cloud projects, Unity and Unreal runtimes.

Logos

On dark backgrounds. Please don't recolor or stretch them.

Envy logo mark
Mark · SVG
Envy wordmark
Wordmark · SVG
Envy app icon
App icon · SVG · PNG 1024

Screenshots

The Last Hunt, 1920 × 1080, rendered by the web runtime.

The Last Hunt main menu screen
Main menuWebP 1920
The Last Hunt hud boss fight screen
Hud boss fightWebP 1920
The Last Hunt inventory screen
InventoryWebP 1920
The Last Hunt hunt board screen
Hunt boardWebP 1920
The Last Hunt hunt complete screen
Hunt completeWebP 1920
The Last Hunt world map screen
World mapWebP 1920

The Last Hunt is a fictional game made to show Envy. Its names, numbers and dialogue are example data, and its art was generated for this showcase.